Path of designer "from babies to elders"

Hi there, my name's Khanh, welcome to my blog Ohazin
I’m Ux/ UI designer
So, Today I will talk about the topic of the path Designer "from baby to adult"
You may be wondering what the path of a designer is like.
It is hard to answer these questions because it depends on you, so I’ll give my standpoint self-development tips for your reference !!!
When your feet into the world of design, it has a lot of opportunities for free soar, bringing creativity and development. In this world, design classification follows corners: Graphic Design, Motion Design, 2D Design, 3D Design, Digital Art, Game Design, UX Design, UI Design, etc(etcetera)… and each work angle will be different, however, you will grow in the process of learning from the masters, self-education, or touch a lot.

So, can you learn everything? Great! if you really can do it. Advice is pretty helpful “Let's develop your strength the best way to develop for vertical and become master in this branch, don't grow on the surface to become a bunch of “Minions” 

So, they divided the levels in the Design, including:
  1. The first is the intern, In this position, their work is learning, listening, and theory-based practice.
  2. Second, Junior, In this position, their work contributes ideas and supports design
  3. Third, Senior, In this position, their work is design direct, sometimes managing projects and putting out options handles.
  4. Finally, Art Direction, when you have become a master in a branch, your work is often analysis and evaluation of the final product and determining or selecting and finalizing the final options.
Summary of this video,
  1. You need to know what to develop in this design world. Which corners will you be suitable for?
  2. Don’t be greedy to learn everything, take your time, otherwise, you won't be good at it. Select a suitable course that you like and make a study plan.
  3. Metric of development.
Thanks and see you soon.

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